Friday Fun: Live Puzzle

Chess board jigsaw

Jigsaws can be fun, but I have to admit that I get frustrated easily with them. Live Puzzle is a slightly different take on jigsaws, in that the picture is moving while you’re trying to solve the puzzle. In some ways, that makes it a bit more difficult but, once you get used to it, it’s kind of cool to be able to see whether a piece fits by holding it in place and watching the animation.

You’ll need Flash to play this, and there is sound (the music is particularly annoying, so I switched it off).

–> Click to Play Live Puzzle <–

XCOM: Enemy Unknown coming to iOS

This is a guest post by Will Judd.

XCOM: Enemy Unknown running on iPadXCOM: Enemy Unknown was one of the best games of last year, offering an excellent modern take on the classic turn-based alien defense strategy game. One of the game’s best qualities was that due to its turn-based nature and efficient implementation, it ran well even on integrated graphics cards like the Intel HD 4000 series found on the latest round of Ultrabooks. The game worked well on consoles as well, another rarity for a strategy title. This week, we’ve learned that publishers 2K Games are using those two qualities to bring the full game to iPhone and iPad.

Unlike many mobile ports, XCOM appears on its new platform without sacrificing much of the original experience. Except for a few maps cut to fit within Apple’s size limits, you’ll be playing precisely the same game as those on PC, Xbox 360 or PS3. That’s a major achievement for any mobile port, and it’s even more impressive when you consider that XCOM: Enemy Unknown was released only in October last year – it took Grand Theft Auto ten years to make the jump from PC and console release to the eventual iOS and Android version.

The port is being developed by 2K China, with original developers Firaxis providing guidance. The game’s lead designer pointed out that turn-based strategy games are ideally suited for touch interfaces, and 2K have already been able to demonstrate a level running on the iPad with full touch controls.

Unfortunately, there’s no word on whether there will ever be an Android release, although I wouldn’t think of it as out of the question. Regardless, the iPhone and iPad versions will be released at a premium price point this summer and could well offer one of the deepest and most enriching games on the iOS platform.

Do you think that XCOM: Enemy Unknown will be a hit? I’m personally of the opinion that it’ll be the ideal iPad Mini accessory, particularly if we see the release of a new Retina iPad Mini before the game is finished.

Thanks for reading and be sure to let me know what you think. Thanks for reading and have a good one!

Friday Fun Recycled: You have to burn the rope

Ever find yourself trying to complete a game and you just can’t get past that last boss? What, never? Must just be me then.

Anyway, this game won’t give you that problem, just follow this advice: You have to burn the rope. Be aware, there’s sound, and you will need Flash to play the game. Oh, and do hang on for the end credits :)

You have to burn the rope

Friday Fun: M.A.D.

Mutually Assured Destruction game screenshot. Missiles heading towards bases.

Mutually Assured Destruction. Sounds cheery, doesn’t it? Mutually Assured Destruction is actually the basis behind the UK (and other countries’) nuclear deterrent… the idea being, “You attack us, and we’ll attack you… nobody will win, we’ll both be wiped off the map”. That’s just mad (aha!).

It might seem like an odd title for a game, but that’s what this week’s Friday Fun is: Mutually Assured Destruction.

It’s a remake of the classic game Missile Command, with power-ups and special abilities, but at its core this is the same old-school arcade game we know and love. You might want to turn the sound down because, while the soundtrack is very grand, it is rather loud :)

–> Play MAD <–

Valve unveils their Steam Box

Valve Steam BoxThis is a guest post by William Judd.

This Consumer Electronics Show has been an unusually good one for PC gamers. Not only has Nvidia announced Project Shield, a hand-held Android games console that uses their new Tegra 4 processor to stream videogames from your PC, but Valve has finally officially announced their Steam Box.

The idea of the Steam Box is that it is a Valve-endorsed gaming computer designed to be hooked up to an HDTV in the living room. The Box hooks up to Valve’s Steam online store and gaming community, allowing you to play PC games with the ease of a console. Steam recently released their “Big Picture Mode” update, which added a console-style UI suitable for using with a controller on an HDTV. The Steam Box should have a small physical footprint and should offer a fairly good price to performance ratio, allowing it to play the majority of games at HD settings.

Speaking to The Verge in an extensive interview, Valve Software CEO Gabe Newell described three levels of hardware: “Good”, which would cost around $100 and would come down in price from there, “Better” which would cost approximately $300 and “Best” which could cost as much as any top-of-the-line gaming PC.

Valve would look to build its own Steam Box running Linux, but would also work with other hardware partners to create an entire new class of computers running along similar goals. While the Valve-built Steam Box would have tightly controlled hardware standards like a traditional games console, other Steam Boxes could have a range of specifications and features decided on by their manufacturer.

The Steam Box created by Valve won’t just be useful in the living room, however. The Box would also work as a server, with next-generation versions of the box running post-Kepler Nvidia architecture being capable of running as many as 8 disparate displays and controllers.

Valve are also investigating innovative new game controller. Newell stated that Wii Sports, the launch title for the Wii, remains the pinnacle of motion-based input, so Valve have moved onto other options. Biometrics look like they’ll provide a potentially new avenue for exploration, as instead of replacing mouse and keyboard or controller based input, they would instead add new inputs that would allow the game to respond to your heart rate and other subconscious clues. Gaze tracking was also mentioned by Newell as an area of interest.

Overall, the Steam Box definitely seems to be an interesting new development for PC gaming. For too long, the attention has been on fairly inconsequential mobile gaming developments like tablets and iPhone accessories - with the Steam Box, we may see something much more exciting. Valve revolutionised the industry with their Steam gaming service and marketplace, and it looks like they could have a similar evolutionary leap on their hands with the Steam Box.

Friday Fun: Saving the bacon

Saving the bacon - pig catching money

Happy Friday all – you know what that means… some Friday Fun. This week it’s a fun little savings game from MoneySupermarket.com – just catch the coins, avoid the other stuff (you’ll lose money), and don’t forget to bank what you’ve caught to keep it safe.

There’s also a competition where the highest score wins some nice goodies, but you’ll have to be quick to catch it – it ends on December 23rd.

Still, even once the competition ends, I’m sure you’ll be entertained :)

–> Click to Play <–

What’s your gaming setup?

Slimline Xbox 360 Elite - 250Gb

Just a quick question today – if you play video games, what’s your setup? I’ve just started playing StarCraft II and it’s got me thinking about how I’m sort of spreading across multiple platforms for my gaming:

  • I play a lot of games on my iPhone, and my Android tablet
  • Most of the games I own (and play) are on the Xbox 360
  • I also play games on my iMac, whether in Mac OS X (yes, I know) or by booting into Windows 7.

I guess I’ve ended up spreading out because I enjoy gaming on the move, enjoy being able to plonk a disc into a machine and knowing it’ll work, and enjoy games that just aren’t available on consoles or mobiles. Is that normal?

So, yes, I’m wondering – how do you play games? Are you a mobile gamer? Console? Dekstop (and is that PC or Mac?). Do you have any tips for “slimming down” the number of devices people use for gaming? Why not share your thoughts in the comments?

Speaking of games, if you have any unwanted games, or even DVDs, mobile phones or computer devices, then a great website to visit is Music Magpie where you can exchange your unwanted items for cash instantly.

Friday Fun: Vehicles

Cars on platforms

This week’s Friday Fun is a puzzle game – help the “good” cars push the “bad” cars off the screen and earn a gold star if your score is high enough.

You’ll have to work out the right order to do things in, and I’ve been stuck more than once on some of the trickier levels.

You need Flash to play, and you can safely put the sound off.

–> Click to play <–

Friday Fun: Sketch-Out

Sketch-Out gameThis week’s Friday Fun is a reworking of the classic game Breakout. Protect your sphere from incoming projectiles, while trying to bounce them back at your opponent.

You can either bounce them back using the standard paddle, or draw barriers between the two spheres. You can only have one barrier at a time, though.

This game uses HTML5, so you will need an up to date browser.

–> Click to Play <–

Friday Fun: Chilled-out gaming

Aah, Friday. It’s nearly the weekend, when you can relax a little. In preparation for that, I’m not going to post a new game today… but point you to an old Geek-Speak post. This list of chilled-out games was immensely popular when it was first written, and I think it deserves another moment in the spotlight.

Check out “Take a chill pill and click” for some relaxing games. My favourite is Boomshine. What’s yours?